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Nintendo and The Pokémon Company file a lawsuit against the creator of Palworld

Nintendo, alongside its partner The Pokémon Company, has initiated legal proceedings against the creators of the popular survival adventure game Palworld over alleged patent violations. 

Shortly after the game’s official launch in January this year, The Pokémon Company announced it was looking into claims that Palworld imitated aspects of its franchise. After the trailer dropped in 2021, Palworld gained the nickname “Pokémon with guns”. 

On Thursday, Palworld’s developer, Pocketpair Inc., confirmed the lawsuit and expressed regret to its community for any “concerns or unease” caused by the situation. The company’s CEO had previously stated the game passed legal scrutiny.

Back in January, The Pokémon Company had vowed to investigate the apparent similarities between Palworld and its own games, promising to take “appropriate measures” if any copyright infringement was discovered. 

On Thursday, Pocketpair responded by saying they would investigate the claims, though they stressed they had not yet been informed of the specific patents allegedly violated.

Nintendo and The Pokémon Company both posted statements online, alleging that Palworld infringes on multiple patents. They are seeking an injunction to halt the infringement and monetary compensation for the damages incurred.

Despite the controversy, Palworld has found a lot of success, attracting over 25 million players within its first month. Similar to the Pokémon games, Palworld revolves around collecting creatures with unique abilities. 

Pocketpair’s official site describes the game as a blend of combat, monster-collecting, training, and base-building elements. Players, referred to as “pal-tamers,” explore vast environments, battling both human enemies and creatures called “pals,” which can be captured and used either in combat or for resource gathering at player bases.

The developer expressed frustration at having to divert time and resources away from game development to handle the lawsuit, especially as a smaller independent studio. 

The company said that it wasn’t aware of any patents, but added that it would stay committed to fans and will try to ensure that indie developers can continue pursuing creative projects without fear of legal setbacks.

Liz Daunton

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